FPS Mobile Awesome "Modern Combat 5 : Blackout" (Eng. Ver)


One of the first person shooter is most awaited this year Modern Combat 5 was available in the Apple App Store and Google also Play Store. I know you've been waiting for the full reviews, but actually you don't need these long reviews to buy Modern Combat 5. Rp. 79,000 you eject will be terjustifikasi easily via gameplay and content that will keep you entertained and also may be gaping with an excellent graphic quality. If you bought it and turned out to be disappointed then know that there is no similar game that is better than this, it may be a limitation of the mobile game. But Modern Combat 5 was sharply constrained to a new level.

The opening of the Modern Combat 5 is one of the best Combat Modern opening ever. You will begin to approach the enemy from the waters silently, and then start the action a tremendous firefight and ends with shootout rounds with a helicopter that has only one purpose and that is to kill you. This scene adrenaline and makes you think, "Oh yes! This is what I was looking for, I am ready! The Mission of harmful what should I do next? ". But then the game continues with a slow tempo and entering the new zone not found in Modern Combat series before.



Unlike the previous Modern Combat where each mission takes about 15 to 25 minutes, now Modern Combat Mission 5 has a much shorter (about 3-10 minutes) but by the number and variation of many more. As a fan of Modern Combat from the first series, I was a bit surprised. I'm not sure whether this is a nice change or vice versa, even now after playing it for dozens of hours, I still can not decide.

The problem with a much shorter level, experience doing so become like hump camels. When you have come to like a mission, then ... bam! … one minute later the mission is completed. My enthusiasm is often immediately after I finish a mission. But I also understood that undergone long mission which is basically shelter and firing can be quite tedious especially should you do throughout the game. This is where the Modern Combat 5 sought to take the Middle Road, yes indeed the mission became much shorter but as compensation you will get a side mission.

Ranging from preventing swarms the enemies reach a certain point up to break down the door and do a quick decision to paralyze the enemy you will encounter on this side mission. The best part is the extra touches against giving Gameloft all side missions so it feels solid and not as mere filler. For example in breaking down the door of the mission you will be given around 15-20 minutes from the moment the doors bursting to see the circumstances and decide who you shoot first. Holding a bomb trigger? Criminals who are ready to execute prisoners? Or even the person being vague? The longer a side mission, it will become increasingly difficult especially if you let one of the criminals escaped because she will warn next enemy.The opening of the Modern Combat 5 is one of the best Combat Modern opening ever. You will begin to approach the enemy from the waters silently, and then start the action a tremendous firefight and ends with shootout rounds with a helicopter that has only one purpose and that is to kill you. This scene adrenaline and makes you think, "Oh yes! This is what I was looking for, I am ready! The Mission of harmful what should I do next? ". But then the game continues with a slow tempo and entering the new zone not found in Modern Combat series before.


Unlike the previous Modern Combat where each mission takes about 15 to 25 minutes, now Modern Combat Mission 5 has a much shorter (about 3-10 minutes) but by the number and variation of many more. As a fan of Modern Combat from the first series, I was a bit surprised. I'm not sure whether this is a nice change or vice versa, even now after playing it for dozens of hours, I still can not decide.

The problem with a much shorter level, experience doing so become like hump camels. When you have come to like a mission, then ... bam! … one minute later the mission is completed. My enthusiasm is often immediately after I finish a mission. But I also understood that undergone long mission which is basically shelter and firing can be quite tedious especially should you do throughout the game. This is where the Modern Combat 5 sought to take the Middle Road, yes indeed the mission became much shorter but as compensation you will get a side mission.

Ranging from preventing swarms the enemies reach a certain point up to break down the door and do a quick decision to paralyze the enemy you will encounter on this side mission. The best part is the extra touches against giving Gameloft all side missions so it feels solid and not as mere filler. For example in breaking down the door of the mission you will be given around 15-20 minutes from the moment the doors bursting to see the circumstances and decide who you shoot first. Holding a bomb trigger? Criminals who are ready to execute prisoners? Or even the person being vague? The longer a side mission, it will become increasingly difficult especially if you let one of the criminals escaped because she will warn next enemy.



In addition to a side mission you will also be introduced with the loadout system you can change the appropriate willingness you. Usually this can be done only in multiplayer mode, but this time Gameloft have also decided to include these modes in single player. So you are free to determine the variation of weapons and various equipment before starting the mission. But still you need to be clever-clever look at the situation, using a powerful shotgun in close quarters for missions that require remote attack is an act of suicide.




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FPS Mobile Awesome "Modern Combat 5 : Blackout" (Eng. Ver)